Hero Portrait TwinBlast Traits: Ranged | Marauder | Attacker | Elusive | Burst
Release Date: December 12, 2015 (OT1)
Difficulty: Intermediate
Base Stats Overview:
Basic Damage - 9
Ability Damage - 4
Durability - 2
Mobility - 4

Base Stats:
Base Health: 574.28 (+58.41)
Health Regen: 0.96 (+0.1)
Base Mana: 264 (+12)
Mana Regen: 1.28 (+0.04)
Ability Defense: 30
Basic Defense: 17.28 (+2.32)
Basic Attack Damage: 53.38 (+3.41)
Attacks Per Second: 1.25 (+2.7%)
Movement Speed: 705

TwinBlast is a dual-wielding gunslinger, built to be self-reliant and evasive. Using his abilities, TwinBlast can create opportunities to output high amounts of burst damage.

Rapid fire will fire out 3 rounds very quickly. This allows TwinBlast to quickly burst down targets. Keep in mind, these fire very fast. Make sure you are lined up to land all your shots. Rocket Dash allows TwinBlast to dash in a desired direction. This ability is very versatile, and can be used to disengage fights, chase down targets, or dodge skill shots. When you need to blow stuff up... use Grenade! Grenade holds three charges that can be fired out once every second. These charges refresh on a short cooldown, so you can use all of your grenades to level an area or fire them out every so often to deal quick bursts of damage. And finally, your Ultimate is Ventilate! TwinBlast's arms transform into gatling guns, unleashing a barrage of bullets. Your Ultimate fires very quickly. Line up your target for maximum damage.

When playing TwinBlast, look for opportunities to quickly burst down targets. Rapid fire can give you the upper hand when engaging an enemy, taking a chunk of their health before the enemy knows what hit them. Rocket Dash will allow you to reposition during team fights, but consider saving it for the perfect moment. It can easily get you out of bad situations, or allow you to close the gap to finish off an enemy.


Ability Doubleshot Doubleshot
TwinBlast fires his right gun then follows up with his left one. The bullet from the right gun applies on hit effects and deals 75% of his normal Basic Damage. The bullet from the left gun does not apply on hit effects and deals 25% of his normal Basic Damage.
Splash Damage: 0%
Second Shot Damage: 25%
First Shot Damage: 75%

Placeholder Hot Shot
Passive: After hitting 12 basic attacks, the next 12 basic attacks will critically strike for 10/15/20/25% bonus damage and lock to heroes. Hot Shot’s Critical Strike damage applies to structures.
Bonus Basic Damage: 10%/15%/20%/25% Duration: 10

Ability Grenade! Grenade!
TwinBlast fires a grenade that explodes after bouncing or hitting an enemy, dealing Ability Damage and applying a Movespeed Slow for 1 second. The grenades have three charges.
Ability Damage: 47/70/94/117
Charges: 3
Mana Cost: 30/32/34/36
Power Scaling:
Movement Speed Slow: 12%/16%/20%/24%
Charge Recharge Time: 10

Ability Rocket Dash Rocket Dash
TwinBlast briefly ignites his evasion thrusters, rapidly propelling him in the direction he is facing. Activating Rocket Dash will grant you a free Grenade charge.
Dash Distance: 650
Cooldown: 5
Mana Cost: 40/30/20/10

Ability Ventilate Ventilate
Twinblast converts his guns into fully automatic mode, unleashing a barrage of bullets at an extended range for a short time.
Ability Damage Total: 357.43/568.03/778.63
Max Shots: 30
Mana Cost: 75
Range: 2600
Power Scaling: 6.42857
Duration: 3
Cooldown: 90/70/50


  • Denies any affiliation with the Ying Mei Cartel, but drinks on their tab.
  • Has talked his way out of at least five executions.
  • Is pretty sure that he's a father.



TwinBlast Default skin

Twinblast in his favorite vest and cherry-red finish.

How to Unlock: Unlocked by default

TwinBlast Purple Default skin

Twinblast in his favorite vest and cherry-red finish.

How to Unlock: Obtain as a Loot Crate drop

TwinBlast Orange Default skin

Twinblast in his favorite vest and cherry-red finish.

How to Unlock: Obtain as a Loot Crate drop

TwinBlast Challenger skin

"Hey, my first pair of arms were chrome! Still classy." - Twinblast

How to Unlock: Begin TwinBlast's Master Challenge

TwinBlast Master skin

"Man, this burns! But like, a really really good burn." - Twinblast

How to Unlock: Earn the title of Master with TwinBlast

TwinBlast Energized skin

A little aftermarket glow is just the thing for a night out in the city.

How to Unlock: Purchase at the Store for 500 Coins icon or obtain as a Loot Crate drop

TwinBlast Pink Energized skin

A little aftermarket glow is just the thing for a night out in the city.

How to Unlock: Obtain as a Loot Crate drop

TwinBlast Green Energized skin

A little aftermarket glow is just the thing for a night out in the city.

How to Unlock: Obtain as a Loot Crate drop

TwinBlast Shadow Ops skin

"Maybe just one more upgrade. Just one - then I'm done!" - TwinBlast

How to Unlock: Purchase at the Store for 1000 Coins icon or obtain as a reward for completing 10 games by January 1st, 2017

TwinBlast Red Shadow Ops skin

"Maybe just one more upgrade. Just one - then I'm done!" - TwinBlast

How to Unlock: Obtain as a Loot Crate drop

TwinBlast Green Shadow Ops skin

"Maybe just one more upgrade. Just one - then I'm done!" - TwinBlast

How to Unlock: Obtain as a Loot Crate drop or from Gold and Diamond Chests

TwinBlast White Shadow Ops skin

"Maybe just one more upgrade. Just one - then I'm done!" - TwinBlast

How to Unlock: Obtain at Day 30 of Daily Login Rewards

TwinBlast Wasteland skin

How to Unlock: Awarded for purchasing the Paragon: Essentials Edition

TwinBlast Skull-Bot skin

TwinBlast relives his glory days in a cyberpunk band, corpse-paint and all.

How to Unlock: Shadow's Eve 2016 event. Purchasable from October 25 to November 6 2016 for 600 Coins icon



Paragon - Twinblast Rework Overview01:56

Paragon - Twinblast Rework Overview

Change Log

Update .39 - April 4, 2017

  • Polish & Bug Fixing
    • Fixed cloth clipping while rotating Twinblast.
    • Updated respawn animation.

Update .38.3 - March 14, 2017

  • Grenade!
    • Base damage increased to 50 / 80 / 110 / 140 from 50 / 75 / 100 / 125
    • Card Scaling increased to 0.6 from 0.5
    • Projectile speed increased to 6000 from 3000
  • Polish and Bug Fixing
    • Grenade! targeting camera adjustments

Update .38 - February 21, 2017

  • Polish & Bug Fixing
    • Updated respawn animation.
    • Updated Ventilate tooltips to include ability range.

Update .37 - January 31, 2017

  • Polish/Bug Fixing
    • Fix for Doubleshot FX not appearing from his gun.
    • Updated description for Rocket Dash.
    • Fix for animation snapping when cancelling Rocket Dash ability.

Update .35.1 - December 13, 2016

  • Grenade!
    • Increased mana cost to 35/40/45/50 from 20/30/40/50
  • Rapid Fire
    • Should now deal correct damage to minions.

Update .35 - December 6, 2016

  • Now has the “Growth” affinity, in addition to “Fury”
  • “Rapid Fire” (Previously Nitro) RMB/R1
    • Redesigned: Activatable ability that causes Twinblast to shoot three times in rapid succession, dealing 30/35/40/45% damage to Heroes and 45% damage to Non-Heroes.
    • Key Remapped
    • Rapid Fire deals Basic Attack Damage, can crit and applies all normal on hit effects.
    • Cooldown is 7 seconds.
  • Grenade! Q/Circle
    • Redesigned: Now has 3 charges. Grenades now only deal damage and have no slow component.
    • Key Remapped
    • Explosion time reduced from 1 second to .4 seconds
    • Damage type adjusted from "Physical" to "Ability."
    • Ammo recharge time is now 14/12/10/8 seconds.
  • Rocket Dash E/Square
    • Key Remapped
    • Cooldown adjusted from 15/14/13/12 to 18/16/14/12
  • “Ventilate” (Previously Barrage)
    • Redesigned: Twinblast now shoots 30 shots over 3 seconds.
    • Key Remapped
    • Range is 2600 units.
    • Damage type adjusted from "Physical" to "Ability".
    • No longer pierces or deals AoE damage.
    • No longer slows Twinblast while active.
    • Cooldown is 90/70/50 seconds.

Update .31 - September 6, 2016

  • Added Energized Twinblast skin to the in-game store.
  • Polish & Bug Fixing
    • Visual adjustments and polish.

Update .29 - July 26, 2016

  • Nitro
    • Reduced duration from 6/7/8/9 to 4 seconds at all levels.
    • Reduced cooldown from 20 seconds to 18 seconds.
  • Rocket Blast
    • Reduced travel distance

Update .28 - June 30, 2016

  • Barrage
    • This ability can now critically strike.
  • Polish/Bug Fixing
    • Fixed an issue where Twinblast wasn’t getting the full value of crit.

Update .27 - June 14, 2016

  • Passive - On a Roll
    • This functionality has been moved into the base hero kit - see below.
  • Rocket Dash
    • Travel distance added to tooltip.
  • Nitro
    • Rebalanced Q for new LMB damage and updated in tooltip.
    • Mana cost reduced.
    • Increased CD to account for active duration.
  • Grenade!
    • Slow duration added to tooltip.
  • Barrage
    • Rebalanced ultimate for new LMB damage.
    • No longer has additional movement penalty during activation.

Update .26 - May 24, 2016

  • Mana costs for Rocket Dash are now displayed correctly.
  • Corrected the Twinblast muzzle flash projectile spawn order.

Update .25 - May 10, 2016

  • Added new Rocket Dash thrust sound for Twinblast.
  • Fixed some shadows on select screen for Twinblast.

Update .24 - April 21, 2016

  • Removed gun toss across hands at the end of the select screen Start Animation.

Update .23 - April 6, 2016

  • Removed Twinblast, Howitzer and Muriel as recommended Heroes.

Update .21 - March 21, 2016

  • Added voice effort audio to include attacking, jumping and landing.

Update .20 - March 14, 2016

  • Fixed a bug to Twinblast that was causing his ultimate ability to cause double damage.

OT10 - March 5th, 2016

Patch 1:

  • Twinblast can now only use the Nitro ability before Barrage, but cannot use Nitro while Barrage is already active.

Patch 2:

  • Reduced effectiveness of Nitro ability.
  • “On a Roll” passive ability has been changed to increase attack speed. No longer grants bonus damage on marked targets.

OT9 - February 26th, 2016

  • Dekker and Twinblast can use their RMB abilities while in the Shadow Plane without being made visible.

OT8 - February 19th, 2016

  • Barrage (R) can be interrupted/canceled at any point in the ability with hard CC (prevents him from firing while stunned). Root and Slow will affect him but he continues firing.

OT7 - February 13th, 2016

  • Fixed an issue causing Twinblast’s momentum to be lost when using Tumble (Rmb) off of tall surfaces.

OT6 - February 4th, 2016
E - Barrage

  • Reworked to fire a fixed number of shots automatically, rather than a Basic Attack buff.
  • Fire rate is still affected by attack speed but the number of shots are limited.

OT5 - January 29, 2016

  • Fixed a bug where Vortex Grenade AoE was persisting in the world even after the ability ended.

OT2 - January 9th, 2016

  • Changed Bolt to “Nitro”. Nitro causes attack speed increases. Leveling the ability increases with each ability. Normal attacks now mark targets while Q is active.
  • Range of Doubleshot (LMB) increased to hold Q bolt range while Q is active.
  • Added new grenade mesh on the projectile
  • Allow Twinblast to Dive (RMB) while falling.
  • Added support for primary fire alternative right/left side.
  • Updated Travel Mode pose and travel mode specific, jump animations.
  • Updated the start and stop animations with a new pose.
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