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Siphons are cards that have an Unique Passive that make your basic attacks on jungle minions restore 8 health. Siphons don't stack with each other.

Siphons

Card Name

Affinity

Cost

Placement Time

Bonus 1 Bonus 2 Bonus 3
Lord's Siphon Icon UniversalUniversal 3 3s 60 Health 30 Mana 0.3 Mana Regen
Magus' Siphon Icon UniversalUniversal 3 3s 6 Power 30 Mana Fully Upgraded Bonus: 6 Power
Oasis Siphon Icon growth Growth 3 3s 1.4 Health Regen 2.5% Lifesteal Fully Upgraded Bonus: 1.4 Health Regen
Reaper's Siphon Icon Corruption Corruption 3 3s 6 Power 4% Crit Chance Fully Upgraded Bonus: 6 Power
Sage's Siphon Icon UniversalUniversal 3 3s 6 Power 60 Health Fully Upgraded Bonus: 6 Power
Stalker's Siphon Icon Corruption Corruption 3 3s 2.5% Lifesteal 5.5 Attack Speed Fully Upgraded Bonus: 5.5 Attack Speed

See also

Mechanics
Hero AbilitiesAffinities (Death/Chaos/Growth/Knowledge/Order) ● AuraBasic and Ability ArmorAttributes CardsCooldownCooldown ReductionExperienceJumpGoldHealthManaMovement Speed
Attack Attack SpeedBasic AttackBasic Attack TimeBasic Attack ModifiersDamage over timeBasic and Ability Damage
Disables, debuffs and status effects Buffs (River Buffs/Green Buff/Gold Buff/Orb Prime Buff) ● BlightKnock BackKnock UpPurifyRecallRootShadow PlaneShieldShredSilenceSlowStasisStunTeleport
World AgoraMinimapBackdoor ProtectionCoreFog WallsFountainInhibitorJump PadMinionsNeutral MonstersRaptorsTowerWardsWhite Camp
Gameplay GankingHarassmentInitiatingJunglingLanePushingTraits
Legacy Red CampBlue CampBlack CampAltarAmber LinkHarvester (Harvester Keys) ● Shadow PadsTravel Mode

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