Sevarog is a melee tank capable of stealing the souls of his enemies to make himself stronger. Sevarog can manipulate fights with different forms of Crowd Control and isolate targets.
Early game, he can start building Soul Stacks to grow stronger. Sevarog can use Siphon to last hit enemy minions and steal their souls. As he builds more stacks, he will increase the damage on Siphon which will allow him to kill minions faster. Phantom Rush is a short range dash that allows Sevarog to pass through units, which can be used to get out of bad situations or to initiate fights. Subjugate will root enemies at range and cause them to be slowed, allowing Sevarog to close the gap. He can then follow up with his Ultimate, Colossal Blow, to knock enemies away and even into your own towers.
Late game, Sevarog is a very strong frontline tank. Use your abilities to control the tempo of fights. If the enemy gets too close to your carries, use Colossal Blow to knock them away. You can also use your Ultimate to isolate an enemy, knocking them into your team and using Subjugate to keep them there.
Card Focus: Health, Ability Armor and Basic Armor
Data in bold is the per level increase of that stat
Basic Attack Armor
Base Attack Time
1.5 (1.25418 at max level)
Melee basic attack dealing Basic Attack Damage
Basic Attack Damage: 70 Power Scaling: 0.7
Damage Increase per Level: 2 Cleave Damage: 0.2
Sevarog rushes forward 1000 units, gliding through any enemies in his path.
Mana Cost: 45 Dash Distance: 1000
Passive: Sevarog gains a Soul Stack when he kills an enemy minion or hero with any of his abilities. Hero Kills grant 3 stacks, minion kills grant 1 stack. His health, damage and abilities grow in power at 20/50/90/140 Soul Stacks. Active: Sevarog deals Ability Damage to all enemies in the targeted area. Siphon gains bonus damage at 20/50/90/140 Soul Stacks.
Ability Damage: 70/85/100/115 Mana Cost: 25 Extra Siphon Damage per Soul Stack: 1 Extra Ability Damage on Grow: 10/15/20/25 Max Stack: 200
Power Scaling: 0.2 Cooldown: 5 Extra Health per Soul Stack: 3 Extra Health on Grow: 20/30/40/50
Sevarog targets a circle on the ground, calling down a burst of dark energy that does Ability Damage and applies a Root for 1 second to any enemies hit. When the root expires, the target(s) receive a 3 second Slow.
Ability Damage: 75/120/165/210 Mana Cost: 80/90/100/110 Movement Speed Slow: 160/200/240/280 Root Duration: 1
Power Scaling: 0.5 Cooldown: 17/15/13/11 Slow Duration: 3
Sevarog gives one mighty swing of his hammer, dealing Ability Damage and knocking back enemy heroes.