Serath is a melee carry that trades out the safety of being able to attack from range for increased damage and mobility. Serath hides an inner darkness, but has trained to balance her two natures, hoping to one day claim justice for her fallen comrades.

“Ascend” will launch Serath into the sky, allowing her to come crashing down at target location dealing damage. This can be used to catch up to a fleeing enemy, to disengage fights, or to traverse terrain. “Chastise” is a close range attack that slows enemies hit. This will allow you to stick to your target. But can also be used to slow an incoming threat. “Heaven’s Fury” will allow Serath to strike all enemies within the area of effect. It also makes you untargetable. Heaven’s fury will allow you to strike all your enemies, but consider saving it to dodge a key enemy ability. And finally, your Ultimate is “Heresy”. Serath calls upon the darkness within and transforms, augmenting her abilities. Upon casting your ultimate, you will set nearby victims ablaze. Enemies on fire, will take damage over time and have their damage reduced. Using a basic attack on enemies burning, will ignite the fire, dealing additional damage. While transformed, your abilities will ignite your foes, so stagger abilities and basic attacks to deal quick bursts of damage.

Serath can dish out large amounts of damage on her enemies, but she must be within melee range to do so. To maximize your damage, skirt the edges of teamfights and deal damage safely. Your job is to deal damage, not chase down and kill the first enemy you see. Utilize your abilities to remain elusive in fights, mobility is the key to your success. Channel your inner darkness and find balance to overcome your enemies.

Card Focus: Power, and Crit Chance

Base Stats

Data in bold is the per level increase of that stat

Base Health 522.5 (+71.1)
Health Regen 1.25 (+0.20)
Base Mana 225 (+48)
Mana Regen 0.8 (+0.12)
Basic Attack Armor 18 (+2.5)
Ability Armor 20 (+0.75)
Base Attack Time 1.2 (0.917431 at max level)
Attack Speed 100 (+1.4)


Ability Angelic Smite Angelic Smite
Melee basic attack dealing Basic Attack Damage
Basic Attack Damage: 58
Power Scaling: 1.0
Damage Increase per Level: 1.8
Cleave Damage: 0.1

Ability Chastise Chastise
Serath sweeps her wings in front of her, dealing damage and applying a Max Movement Speed Slow for 2 seconds.
Ability Damage: 60/100/140/180
Power Scaling: 0.5
Cooldown: 10
Movement Speed Slow Duration: 2
Cleave Damage: 0.1
Mana Cost: 55/60/65/70
Movement Speed Slow: 125/200/275/350

Ability Heaven's Fury Heaven's Fury
Serath hovers in place and hits each target in an area with a ghostly slash. Each slash does damage one target at a time, with a delay between each attack. While attacking, she is immune to damage and crowd control.
Basic Damage Percentage: 100
Cooldown: 24/18/12/6
Mana Cost: 45
Slash Delay: 0.2


  • Serath is immune to damage and crowd control when casting the spell.
  • Heaven's Fury hits can crit, lifesteal and apply some on hit effects.

Ability Ascend Ascend
Rise into the air and then rapidly dive back down up to 1200 units away, dealing damage to the targeted area.
Ability Damage: 75/120/165/210
Mana Cost: 75/80/85/90
Range: 1200
Power Scaling: 0.5
Cooldown: 12

Notes: Serath will slowly fall down back to the ground if she doesn't choose a place to land.

Ability Heresy Heresy
Serath lets her dark side take over for 18 seconds. At that time, one stack of Burn and one stack of Weaken is applied to enemies within 600 units. Burn deals damage over 3 seconds. Weaken will cause Enemy Damage to be a percentage of normal for 3 seconds.

Any enemies she hits with another ability during the entire duration will also have a Burn and Weaken applied to them. Burning enemies take additional damage if Serath hits them with a Basic Attack while this ability is active.

Burn Ability Damage: 30/45/60
Power Scaling: 1
Cooldown: 100/80/60
Additional Damage while Burning: 15/20/25
Duration: 15s
Burn Duration: 3
Mana Cost: 75
Enemy Damage Dealt when Weakened: 90%/82.5%/75%
Bonus Basic Damage scaling: 0.25

Guides & Decks


  • The Vigilant expected the Rite of Atonement to kill her. So did she.
  • Can only remember her childhood when she surrenders to Heresy.
  • Fears that she will commit crimes for which there is no redemption.



Serath Default skin

Serath in the traditional armor of the Vigilant

How to Unlock: Unlocked by default

Serath Challenger skin

Serath dons the silver-white armor of a Vigilant guardian, not yet tempered by her inner darkness

How to Unlock: Begin Serath's Master Challenge

Serath Master skin

Righteous fury radiates from Serath, uniting both of her personas under a single purpose.

How to Unlock: Earn the title of Master with Serath

Serath Bloodgold skin

"Not a single ounce of gold is unstained by blood." - Brother Garvin

How to Unlock: Purchase at the Store for 500 Coins icon or obtain as a Loot Crate drop

Serath Morning Star skin

Serath dons powerful new armor, gifted to her by a strange craftsman from "far away."

How to Unlock: Purchase at the Store for 500 Coins icon or obtain as a Loot Crate drop

Serath Burning Heart skin

"As a Vigilant, I am forbidden to act out of passion. As the Other, however..." - Serath

How to Unlock: Carnival of Hearts 2017 event. Unlock the Burning Heart Serath skin during the first week of the event (Feb. 7 - Feb. 13 2017) by playing on a team with someone who has it equipped.



Change Log

Update .39 - April 4, 2017

  • Polish & Bug Fixing
    • Fix for Serath facial animations during hit reactions.

Update .38.5 - March 28, 2017

  • Heresy
    • Reduced duration to 15s from 18s
  • Health per level reduced to 71.1 from 76.8
  • Attack speed per level reduced to 1.4 from 2.2

Update .38.4 - March 21, 2017

  • Polish and Bug Fixing
    • Angelic Smite
      • Now has correct range during Heresy.

Update .38.3 - March 14, 2017

  • Angelic Smite
    • Base damage increased to 58 from 55
    • Base damage gain per level increased to 1.8 from 1.6
  • Attack speed gain per level to 2.2 from 0
  • Base health increased to 522.5 from 475
  • Health gain per level increased to 76.8 from 64
  • Basic armor gain per level increased to 2.5 from 2

Update .37.2 - February 14, 2017

  • Added Burning Heart Serath to in-game store.

Update .37.1 - February 7, 2017

  • Polish/Bug Fixing
    • Fixed audio for Serath’s Bless Me emote.

Update .37 - January 31, 2017

  • Heaven’s Fury
    • Untargetable while invulnerable.
    • Fixed a bug where jungle minions would lose aggro when Serath used Heaven’s Fury.
    • Fix for a bug while targeting a large amount of enemies with Heaven’s Fury.
  • Heresy
    • Burn should no longer pass through shields
    • Fix for decal remaining in the world when coming out of Stealth
    • Flame footsteps now do not show up when stealthed.

Update .36.2 - January 24, 2017

  • Polish/Bug Fixing
    • Ability penetration is no longer a recommended stat.

Update .36.1 - January 17, 2017

  • Added Morning Star Serath to in-game store.

Update .36 - January 10, 2017

  • Serath added to Paragon.
  • Bloodgold Serath added to in-game store.
  • “Bless Me” Serath Emote added to in-game store.
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