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Scythes are cards that have an Unique Passive that increase your Basic Attack damage vs Jungle Minions by 15. Scythes don't stack with each other.

Scythes

Card Name

Affinity

Cost

Placement Time

Bonus 1 Bonus 2 Bonus 3
Beastmaster's Scythe Icon UniversalUniversal 3 3s 60 Health 5.5 Attack Speed Fully Upgraded Bonus: 60 Health
Brawler's Scythe Icon UniversalUniversal 3 3s 6 Power 30 Mana Fully Upgraded Bonus: 6 Power
Executioner's Scythe Icon Corruption Corruption 3 3s 6 Power 4% Crit Chance Fully Upgraded Bonus: 4% Crit Chance
Guardian's Scythe Icon UniversalUniversal 3 3s 6 Power 60 Health Fully Upgraded Bonus: 6 Power

See also

Mechanics
Hero AbilitiesAffinities (Death/Chaos/Growth/Knowledge/Order) ● AuraBasic and Ability ArmorAttributes CardsCooldownCooldown ReductionExperienceJumpGoldHealthManaMovement Speed
Attack Attack SpeedBasic AttackBasic Attack TimeBasic Attack ModifiersDamage over timeBasic and Ability Damage
Disables, debuffs and status effects Buffs (River Buffs/Green Buff/Gold Buff/Orb Prime Buff) ● BlightKnock BackKnock UpPurifyRecallRootShadow PlaneShieldShredSilenceSlowStasisStunTeleport
World AgoraMinimapBackdoor ProtectionCoreFog WallsFountainInhibitorJump PadMinionsNeutral MonstersRaptorsTowerWardsWhite Camp
Gameplay GankingHarassmentInitiatingJunglingLanePushingTraits
Legacy Red CampBlue CampBlack CampAltarAmber LinkHarvester (Harvester Keys) ● Shadow PadsTravel Mode

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