Scythes are cards that have an Unique Passive that increase your Basic Attack damage vs Jungle Minions by 15. Scythes don't stack with each other.


Card Name



Placement Time

Bonus 1 Bonus 2 Bonus 3
Beastmaster's Scythe Icon UniversalUniversal 3 3s 60 Health 5.5 Attack Speed Fully Upgraded Bonus: 60 Health
Brawler's Scythe Icon UniversalUniversal 3 3s 6 Power 30 Mana Fully Upgraded Bonus: 6 Power
Executioner's Scythe Icon Corruption Corruption 3 3s 6 Power 4% Crit Chance Fully Upgraded Bonus: 4% Crit Chance
Guardian's Scythe Icon UniversalUniversal 3 3s 6 Power 60 Health Fully Upgraded Bonus: 6 Power

See also

Hero AbilitiesAffinities (Death/Chaos/Growth/Knowledge/Order) ● AuraBasic and Ability ArmorAttributes CardsCooldownCooldown ReductionExperienceJumpGoldHealthManaMovement Speed
Attack Attack SpeedBasic AttackBasic Attack TimeBasic Attack ModifiersDamage over timeBasic and Ability Damage
Disables, debuffs and status effects Buffs (River Buffs/Green Buff/Gold Buff/Orb Prime Buff) ● BlightKnock BackKnock UpPurifyRecallRootShadow PlaneShieldShredSilenceSlowStasisStunTeleport
World AgoraMinimapBackdoor ProtectionCoreFog WallsFountainInhibitorJump PadMinionsNeutral MonstersRaptorsTowerWardsWhite Camp
Gameplay GankingHarassmentInitiatingJunglingLanePushingTraits
Legacy Red CampBlue CampBlack CampAltarAmber LinkHarvester (Harvester Keys) ● Shadow PadsTravel Mode

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