Scythes are cards that have an Unique Passive that increase your Basic Attack damage vs Jungle Minions by 15. Scythes don't stack with each other.


Card Name



Placement Time

Bonus 1 Bonus 2 Bonus 3
Beastmaster's Scythe Icon UniversalUniversal 3 3s 60 Health 5.5 Attack Speed Fully Upgraded Bonus: 60 Health
Brawler's Scythe Icon UniversalUniversal 3 3s 6 Power 30 Mana Fully Upgraded Bonus: 6 Power
Executioner's Scythe Icon Corruption Corruption 3 3s 6 Power 4% Crit Chance Fully Upgraded Bonus: 4% Crit Chance
Guardian's Scythe Icon UniversalUniversal 3 3s 6 Power 60 Health Fully Upgraded Bonus: 6 Power

See also

Hero AbilitiesAffinities (Death/Chaos/Growth/Knowledge/Order) ● AuraBasic and Ability ArmorAttributes (Agility/Vitality/Intellect) ● CardsCooldownCooldown ReductionExperienceJumpGemsGoldHealthManaMovement Speed (Movement Speed Penalty)
Attack Armor PenetrationAttack SpeedBasic AttackBasic Attack TimeBasic Attack ModifiersDamage over timeLifestealPower
Status Effects, Buffs and Debuffs BlindCrowd ControlImmunityMetamorphosisRewindShadow PlaneShieldSilenceSlowStasis
World AgoraMinimapBackdoor ProtectionCoreFog WallsFountainJump PadMinionsNeutral Monsters (Aqua Camp/Black Camp/Fangtooth/Gold Camp/Green Camp/Prime Helix Guardian/River Camp/White Camp) ● TowerWards
Gameplay GankingHarassmentInitiatingJunglingKillLanePushingRespawnTraits
Legacy Red CampBlue CampAltarAmber LinkHarvester (Harvester Keys) ● RaptorsShadow PadsTravel Mode