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River Buffs are granted by killing the River Guardians. They appear in Monolith.

The River Guardian spawns at 3:00 minute mark, and respawns at 5:00, 7:00, etc.

Base Stats (River Guardian)

Base Health 150
Health Regen Instant when out of combat
Damage 10
Movement Speed ??
Basic Attack Armor 0
Attack Speed 0.2
Ability Armor 0
Experience 0
Gold {{{gold}}}

List of possible buffs

All buffs, in addition to their effects, also grant 15 Mana Regen for 12 seconds.

Buff Effect
Amplification Orb (Red) 10% bonus damage from abilities (40 seconds)
Swiftness Orb (Blue) 100 Movement Speed (25 seconds)
Echo Orb (Orange) DOT on Basic Atacks: 60% of basic damage (40 seconds)
Shadow Orb (Purple) Shadow Plane (40 seconds) - Can prepare abilities (GRIM Ult, Rampage boulder, etc.) without leaving Stealth
Mechanics
Hero AbilitiesAffinities (Death/Chaos/Growth/Knowledge/Order) ● AuraBasic and Ability ArmorAttributes (Agility/Vitality/Intellect) ● CardsCooldownCooldown ReductionExperienceJumpGemsGoldHealthManaMovement Speed
Attack Attack SpeedBasic AttackBasic Attack TimeBasic Attack ModifiersDamage over timeBasic and Ability Damage
Disables, debuffs and status effects BlightKnock BackKnock UpPurifyRecallRootShadow PlaneShieldShredSilenceSlowStasisStunTeleport
World AgoraMinimapBackdoor ProtectionCoreFog WallsFountainInhibitorJump PadMinionsNeutral Monsters (Aqua Camp/Black Camp/Fangtooth/Gold Camp/Green Camp/Prime Helix Guardian/River Camp/White Camp) ● TowerWards
Gameplay GankingHarassmentInitiatingJunglingLanePushingTraits
Legacy Red CampBlue CampAltarAmber LinkHarvester (Harvester Keys) ● RaptorsShadow PadsTravel Mode

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