Hero Portrait Riktor Traits: Melee | Controller | Guardian | Ganker | Assassin
Release Date: May 31, 2016
Difficulty: Advanced
Base Stats Overview:
Basic Damage - 3
Ability Damage - 3
Durability - 10
Mobility - 1

Base Stats:
Base Health: 818.75 (+90.09)
Health Regen: 1.3 (+0.14)
Base Mana: 322.92 (+24)
Mana Regen: 1.48 (+0.08)
Ability Defense: 25
Basic Defense: 34.8 (+2.3)
Basic Attack Damage: 68.5 (+2.85)
Attacks Per Second: 1.11
Movement Speed: 690

Riktor is a melee tank who specializes in crowd control. He's a powerful initiator who brings order to the battlefield by locking down targets and pacifying enemies.

Early game, Riktor should look for opportunities to disrupt the battlefield. "Riplash" is a skillshot that drags enemies hit straight to Riktor. This is a powerful tool that allows him to isolate unsuspecting victims. "Electrocute" will deal damage in an area around Riktor which is great to take on multiple enemies or clear out groups of minions. "Shock Therapy" will augment Riktor's basic attack allowing him to silence the next enemy he hits, allowing him to prevent enemies from escaping or to interrupt their abilities. And finally, with his ultimate "Skewer" Riktor can unleash a deadly web of chains that devastates and stuns enemies. A well timed Skewer could disrupt an enemy engagement and turn the tide of battle.

Approach fights with precision, you have a variety of control but that doesn't mean you should use it all at once. Wait for enemies to step out of line and pull them in with "Riplash". Once the enemy team engages use "Skewer" to shut them down while your team picks off your victim. Wait for a key target to begin using their ultimate and pacify them with "Shock Therapy".



  • Inmates learn to listen for the sound of the chains.
  • Enjoys soft music during long torture sessions.
  • Has a true passion for the detention industry.





Paragon - Riktor Overview01:56

Paragon - Riktor Overview

Patch Notes

Update .39 - April 4, 2017

  • Polish & Bug Fixing
    • Fixed a bug allowing Riktor to cancel his Riplash animation if he pulls an enemy.

Update .38.3 - March 14, 2017

  • Mana gain per level increased to 45 from 36
  • Riplash
    • Range increased to 1525 at all levels from 850/1188/1525/1525

Update .38.1 - February 28, 2017

  • Polish & Bug Fixing
    • Fixed a bug where Riktor’s chain could remain visible after casting Riplash.

Update .38 - February 21, 2017

  • Skewer
    • Sped up how soon his chains come out.
    • Increased the width of the targeting mode closer to him.
  • Polish & Bug Fixing
    • Riktor should now have a more obvious tell when targeting with Skewer while Shock Therapy is active.

Update .37 - January 31, 2017

  • Riplash (Remapped - RMB/R1)
    • Riplash is now cast by holding to target and fires on release.
  • Polish/Bug Fixing
    • Fix for Electrocute cancelling if leveled up after being activated.
    • Skewer’s camera shake now immediately stops when Riktor is interrupted.

Update .35.1.1 - December 20, 2016

  • Riplash
    • Increased range to 850/1188/1525/1525 from 850/1075/1300/1525.

Update .35.1 - December 13, 2016

  • Riplash
    • Decreased mana cost to 110 at all levels from 120/130/140/150
  • Electrocute
    • Damage tooltip should now show the correct value.
  • Skewer
    • Decreased mana cost to 75 at all levels from 75/100/125
  • Polish/Bug Fixing
    • Old Saint Riktor skin should no longer have any lighting issues in the shadows.

Update .35 - December 6, 2016

  • Riplash
    • Damage type adjusted from “Energy” to “Ability.”
    • Cooldown reduced from 21/20/19/18 to 14 seconds at all levels.
  • Electrocute
    • Damage type adjusted from “Energy” to “Ability.”
    • Cooldown reduced from 17/16/15/14 to 12 seconds at all levels.
  • Shock Therapy
    • Damage type adjusted from “Energy” to “Ability.”
    • Cooldown reduced from 24/23/22/21 to 21/18/15/12 seconds.
  • Skewer
    • Damage type adjusted from “Energy” to “Ability.”
    • Cooldown adjusted from 100/90/80 to 105/90/75 seconds.

Update .33 - October 18, 2016

  • Jump Chains emote added to in-game store.
  • Polish/Bug Fixing
    • Taunts now have audio.

Update .32 - September 27, 2016

  • Skewer
    • The Skewer tooltip now correctly lists the stun duration as 1.5 seconds instead of 1.3 seconds.

Update .31 - September 6, 2016

  • Shock Therapy
    • Corrected an issue where Riktor’s slow and silence could last longer than the tooltip.

Update .30 - August 11, 2016

  • Shock Therapy
    • Can now be cancelled by re-activating the ability.
    • Movement slow is now reflected in the tooltip.

Update .29 - July 26, 2016

  • Shock Therapy
    • Now uninterruptable once cast.

Update .28 - June 30, 2016

  • Riplash
    • Reduced mobility and camera lock when Riplash misses or the target dies.
  • Electrocute
    • No longer turns off if silenced after the activation.
  • Polish/Bug Fixing:
    • The Riplash ability tooltip should now list card scaling correctly.

Update .27.1 - June 21, 2016

  • Electrocute
    • Fix for card scaling being set to scale 5 times more than intended.
    • Fix for ability sometimes applying 6 ticks of damage rather than 5.

Update .27 - June 14, 2016

  • Now scales as a Fighter.
  • Passive - Invigorate
    • This ability has been removed.
  • Shock Therapy
    • Fixed damage numbers and tool tip description to properly reflect how much extra damage is added to Whip.
  • Polish / Bug Fixing:
    • Ability icons updated.
    • Bots can now play as Riktor.
    • Added 3 point Lord's Harvester Key to Starter Deck.
    • Riktor’s emote, “Back to Work!”, should now have the proper name and description in the Master Challenge screen.
    • Corrected an issue where a red flash at the end of Skewer would play on nearby players who were not affected by it.

Update .26.2 - June 6, 2016

  • Updated Master Challenge emote description.
  • Riktor's Electrocute ability should now deal damage to structures properly.
  • Fix for Riktor appearing to glide across the ground from other player's perspective.

Update .26.1 - May 31, 2016

  • Riktor has been added to Paragon.
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