Riktor is a melee tank who specializes in crowd control. He's a powerful initiator who brings order to the battlefield by locking down targets and pacifying enemies.
Early game, Riktor should look for opportunities to disrupt the battlefield. "Riplash" is a skillshot that drags enemies hit straight to Riktor. This is a powerful tool that allows him to isolate unsuspecting victims. "Electrocute" will deal damage in an area around Riktor which is great to take on multiple enemies or clear out groups of minions. "Shock Therapy" will augment Riktor's basic attack allowing him to silence the next enemy he hits, allowing him to prevent enemies from escaping or to interrupt their abilities. And finally, with his ultimate "Skewer" Riktor can unleash a deadly web of chains that devastates and stuns enemies. A well timed Skewer could disrupt an enemy engagement and turn the tide of battle.
Approach fights with precision, you have a variety of control but that doesn't mean you should use it all at once. Wait for enemies to step out of line and pull them in with "Riplash". Once the enemy team engages use "Skewer" to shut them down while your team picks off your victim. Wait for a key target to begin using their ultimate and pacify them with "Shock Therapy".
Card Focus:Basic Armor and Ability Armor
Data in bold is the per level increase of that stat
Basic Attack Armor
Base Attack Time
1.35 (1.12876 at max level)
Basic melee attack dealing Basic Attack Damage.
Basic Attack Damage: 64.5 Power Scaling: 0.5495
Damage Increase per Level: 1.5 Cleave Damage: 0.2
Long range skill shot that pulls an enemy Hero or minion directly to Riktor if they are hit.
Ability Damage: 75/125/175/225 Mana Cost: 110 Hook Range: 1525
Power Scaling: 0.75 Cooldown: 14
Once activated, next hit with Whip does additional Ability Damage and applies a Silence and a Slow.
Ability Damage: 30/45/60/75 Mana Cost: 25 Slow/Silence Duration: 1.25/1.5/1.75/2
Power Scaling: 0.25 Cooldown: 12 Movement Speed Slow: 125/175/225/275
AOE around Riktor that deals Ability Damage over 5 seconds
Ability Damage: 100/160/220/280 Mana Cost: 55 Duration: 5
Power Scaling: 0.75 Cooldown: 12
Riktor targets a wedge in front of him and skewers that area dealing Ability Damage and applying a Stun. After the stun, Riktor rips his Skewers out dealing more damage.
Ability Damage: 200/280/360 Mana Cost: 75 Stun Duration: 1.5