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The Raptors are a neutral camp that spawn near the middle of the Monolith map. There is only one Raptor camp and therefore it is a camp you will be contesting with the enemy team.

The Raptors spawn at 10 minute mark, and respawn at 5 minute intervals from then on once all raptors are killed. The Raptors spawn in groups of 3.

Each Raptor provides the last hitter with CXP. They are reasonably hard to kill and they make a lot of noise, so you have to be careful when attempting to clear them.

Base Stats

Base Health 1450 (+125 every 2 minutes, 3325 max)
Health Regen Instant when out of combat
Damage 15
Movement Speed NA
Basic Attack Armor 0
Attack Speed 0.5
Ability Armor 0
Experience 50
Card Experience 650

Trivia

  • The Raptors model is the same as the Black Camp minions model.
Mechanics
Hero AbilitiesAffinities (Corruption/Fury/Growth/Intellect/Order) ● AuraBasic and Ability ArmorCard ExperienceCard PowerCooldownCooldown ReductionExperienceJumpHealthManaMovement Speed
Cards Cards (Equipment Cards/Prime Helix Cards/Upgrade Cards/Scythes/Siphons/Shadow Wards) ● Card PacksCard StoreWeekly Card Pack Rotation
Attack Attack SpeedBasic AttackBasic Attack TimeBasic Attack Modifiers (Critical Strike (Critical Strike Bonus)/Lifesteal (Spell Lifesteal)/Basic and Ability Armor Penetration) ● Damage over timeBasic and Ability Damage
Disables, debuffs and status effects Buffs (River Buffs/Green Buff/Gold Buff/Orb Prime Buff) ● BleedBlightBurnCleanseFreezeKnock BackKnock UpLife GrantPoisonRecallRootShadow PlaneShieldShredSilenceSlowStasisStunTeleportWeaken
World AgoraMinimapAmberAmber LinkBackdoor ProtectionCoreFog WallsFountainInhibitorJump PadMinionsNeutral MonstersRaptorsTowerWardsWhite Camp
Gameplay GankingHarassmentInitiatingJunglingLanePushingTraits
Legacy Red CampBlue CampBlack CampAltarHarvester (Harvester Keys) ● Shadow PadsTravel Mode

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