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The Raptors are a neutral camp that spawn near the middle of the Monolith map. There is only one Raptor camp and therefore it is a camp you will be contesting with the enemy team.

The Raptors spawn at 7:00 minute mark, and respawn at 5 minute intervals from then on once all raptors are killed. The Raptors spawn in groups of 3.

Each Raptor provides the last hitter with Gold. They are reasonably hard to kill and they make a lot of noise, so you have to be careful when attempting to clear them.

They have been replaced with Fangtooth in the Update V44.

Base Stats

Base Health 900 (+125 every 2 minutes, 2650 max)
Health Regen Instant when out of combat
Damage 25.2
Movement Speed NA
Basic Attack Armor 60
Attack Speed 0.4
Ability Armor 65
Experience 50
Gold 442

Trivia

  • The Raptors model is the same as the Black Camp minions model.
Mechanics
Hero AbilitiesAffinities (Death/Chaos/Growth/Knowledge/Order) ● AuraBasic and Ability ArmorAttributes (Agility/Vitality/Intellect) ● CardsCooldownCooldown ReductionExperienceJumpGemsGoldHealthManaMovement Speed
Attack Attack SpeedBasic AttackBasic Attack TimeBasic Attack ModifiersDamage over timeBasic and Ability Damage
Disables, debuffs and status effects BlightKnock BackKnock UpPurifyRecallRootShadow PlaneShieldShredSilenceSlowStasisStunTeleport
World AgoraMinimapBackdoor ProtectionCoreFog WallsFountainInhibitorJump PadMinionsNeutral Monsters (Aqua Camp/Black Camp/Fangtooth/Gold Camp/Green Camp/Prime Helix Guardian/River Camp/White Camp) ● TowerWards
Gameplay GankingHarassmentInitiatingJunglingLanePushingTraits
Legacy Red CampBlue CampAltarAmber LinkHarvester (Harvester Keys) ● RaptorsShadow PadsTravel Mode

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