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Hero Portrait Phase Traits: Ranged | Guardian | Controller | Durable | Elusive
Release Date: May 16, 2017
Difficulty: Expert
Base Stats Overview:
Basic Damage - 2
Ability Damage - 6
Durability - 8
Mobility - 4

Base Stats:
Base Health: 548.72 (+61.8)
Health Regen: 0.91 (+0.1)
Base Mana: 390 (+27)
Mana Regen: 1.7 (+0.09)
Ability Defense: 30
Basic Defense: 19.2 (+1.72)
Basic Attack Damage: 53.92 (+2.04)
Attacks Per Second: 1.05
Movement Speed: 695

Phase is a powerful telepath, who manipulates energy waves to protect her allies. A well known music aficionado, Phase scoured Omeda for talent and discovered Shinbi, guiding the singer in a rise to fame.

Telekinetic Link will create a link between you and an ally. If your ally is threatened, you can reactivate the ability to pull them to safety. Linked allies benefit from Phase's extra health regen, and casting an ability will give you a burst of increased health regen, which her ally will also benefit from. Psychic Flare will emit a blast of light around Phase and her linked target, that deals damage and and blinds enemies caught in the AoE. This powerful blast of light completely blacks out an enemy's vision, which can give you an upper hand in battle. Energy Lance will cause Phase to fire a stream of energy from her hands, dealing damage and stacking a slow on enemies hit. If Phase can keep her laser on her target, the slow will stack, and eventually root her enemy. Energy Lance can be used defensively to protect your carry, or offensively to set up plays. And finally, your Ultimate is HyperFlux. Phase and her linked target will become overcharged for a short time. While overcharged, you and your link will have a short movespeed boost, increased attack speed, mana regen and bonus cooldown reduction. HyperFlux is very powerful when paired with your carry. The bonus cooldown reduction and mana regen will allow you and your link to cycle through abilities very quickly, and the move and attack speed boost will help you navigate teamfights and shred your enemies.

Phase is all about getting allies out of bad situations, and turning the tide of battle. In teamfights, you can easily move your link to whoever needs it the most. Attaching your link to an ally with hard engage could create opportunities for you to blind and disorient several enemies. Know your limits when playing Phase. If you try to dive too deep to save an ally, it could result in your death. Use your telekinetic abilities to protect your allies, as Phase.

Abilities

Ability Pulse Bolt Pulse Bolt
Ranged basic attack dealing Basic Damage
Splash Damage: 0%

Ability Telekinetic Link Telekinetic Link
Applies a Link to targeted Friendly Hero. If targeted Hero is already Linked and no new Hero is targeted, activating the ability will pull the Linked Hero to Phase. While Linked, Phase's Health Regeneration is added to the Linked Hero's, and activating any other ability will give her 12
Health Regen Boost: 16/24/32/40
Mana Cost: 20 for link, 100 for pull
Cast Range: 1800
Duration: 4
Cooldown: 12
Tether Max Range: 2200

Ability Psychic Flare Psychic Flare
Phase blasts a flare of energy around her and her Linked Teammate that does Ability Damage to all Enemies and Blinds them.
Ability Damage: 89.63/142.28/194.93/247.58
Blind Duration: 1.25/1.5/1.75/2
Cooldown: 10
Power Scaling: 1.88036
Mana Cost: 90/100/110/120

Ability Energy Lance Energy Lance
Phase emits a beam of pure energy for 2.5s. The beam does Ability Damage every 0.25s and for each instance of Damage done adds Movement Speed Slow for 0.8 seconds. If 8 Stacks of Slow are added to an enemy, then the target gets a Root.
Total Ability Damage: 100/150/200/250
Slow: 20
Root Duration: 0.5/0.75/1/1.25
Cooldown: 8
Power Scaling: 1.78
Max Stacks: 10 (8 stacks apply a root)
Mana Cost: 110/130/150/170

Ability Hyperflux Hyperflux
Phase overcharges herself and her Linked Teammate with energy, giving both Attack Speed, Cooldown Reduction, and Mana Regen. Upon activating the ability, they will also both receive a decaying Movement Speed boost.
Attack Speed: 70/85/100
Mana Regen: 1500/3000/4500%
Movement Speed: 220, decays over duration
Mana Cost: 100/150/200
Cooldown Reduction: 50%
ATS, CDR and MR duration: 8/12/16
Movement Speed Duration: 3
Cooldown: 130/115/100

Background

  • Not okay with all her powers, but learning to live with them.
  • Had a surprisingly happy childhood.
  • Discovered Shinbi.

Extra Lore

  • Phase met Howitzer, Zinx and Boris whilst undergoing tests at Tryon industries.
  • Her real name is Jeanette
  • Lived in the wastelands before being captured and tested on by Dr. Maximov at Tyron industries

Gallery

Images

Skins

Phase Default skin

Phase in her favorite hoodie and skirt, held together by thread, patches, and love.

How to Unlock: Unlocked by default

Phase Tropic Default skin

Phase in her favorite hoodie and skirt, held together by thread, patches, and love.

How to Unlock: Obtain as a Loot Crate drop

Phase Cobalt Default skin

Phase in her favorite hoodie and skirt, held together by thread, patches, and love.

How to Unlock: Obtain as a Loot Crate drop

Phase Challenger skin

"See Shinbi - I own several articles of non-black clothing. Victory is mine. You owe me 20 credits." - Phase

How to Unlock: Begin Phase's Master Challenge

Phase Master skin

"Prolonged use of the subject's powers causes her eyes and any contacting metal to superheat. Consider applications." - Dr. Maximov's log, 2340347-A

How to Unlock: Obtain the title of Master with Phase

Phase Shadow Lynx skin

"Midnight Masquerade at Omedaworld... That was a good show." - Phase

How to Unlock: Purchase at the Store for 700 Coins icon

Phase Orchid Shadow Lynx skin

"Midnight Masquerade at Omedaworld... That was a good show." - Phase

How to Unlock: Obtain as a Rare Loot Crate drop

Phase Gilded Shadow Lynx skin

"Midnight Masquerade at Omedaworld... That was a good show." - Phase

How to Unlock: Obtain as a Rare Loot Crate drop

Videos

Paragon - Phase Overview (Available May 16)02:20

Paragon - Phase Overview (Available May 16)

Change Log

Update .40.3 - June 6, 2017

  • Psychic Flare
    • Slightly adjusted the duration of the screen fade out to match the HUD fade out better.
  • Polish & Bug Fixing
    • Implemented fixes for various movement issues caused by Phase's Telekinetic Link.
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