Hero Portrait Iggy and Scorch Traits: Ranged | Zoner | Sieger | Elusive
Release Date: April 21, 2016
Difficulty: Intermediate
Base Stats Overview:
Basic Damage - 3
Ability Damage - 7
Durability - 3
Mobility - 5

Base Stats:
Base Health: 624 (+62.6)
Health Regen: 1.04 (+0.11)
Base Mana: 325.68 (+20.25)
Mana Regen: 1.49 (+0.07)
Ability Defense: 30
Basic Defense: 27.84 (+1.4)
Basic Attack Damage: 53.65 (+2.39)
Attacks Per Second: 1.05
Movement Speed: 710

Iggy & Scorch are back, and ready to set anything and everything on fire. The inseparable pair have new toys stolen straight from Drongo's junkyard, and are ready to turn up the heat.

Iggy and Scorch return with their new and improved Flame Turret. These turrets now fire homing projectiles, that Iggy and Scorch can direct with their basic attacks. You can only have 4 turrets up at a time, but that's more than enough to control large areas, and make it difficult for enemies to bring it down. Burning Sensation will passively cause Iggy and Scorch's turrets and basic attacks to set enemies ablaze, dealing damage over time. Landing successful attacks will refresh the duration of the burn, and if enemies aren't careful, they will be left with a strange...burning sensation. Molotov allows Iggy to set an area on fire, dealing damage over time to enemies within the area of effect. Enemies standing in the flames will also have their ability armor reduced, allowing Iggy and Scorch to deal more and more damage over time. Molotov has great synergy with other casters, allowing their abilities to deal more damage. And finally, your Ultimate is BLAZE! and it kicks your turrets into overdrive. While active, your turrets turn into machine guns, dealing more damage, slowing enemies and piercing through any enemies caught in their sights. When you are looking to cause mass chaos, throw 4 turrets and kick it up a notch with BLAZE!

Iggy and Scorch excel at creating a strong defensive line, and denying large areas. Keep in mind, enemies can easily destroy your turrets, so placing them strategically will allow you to get the most out of them, and set everything on fire. Iggy and Scorch can be devastating in teamfights, especially if they have a time to set up. With a well placed Molotov, it will increase not only your damage, but the ability damage your allies do as well. If you try to engage enemies without a strong defensive line, you will easily be extinguished. Get ready to set the world on fire, as Iggy and Scorch.


Iggy & Scorch were both outcasts and survived in the deserts of Zechin with nothing but each other for help. When they were kidnapped by mysterious "metal-men" and flown to Omeda, they crashed the ship and escaped out into the desert - which was perfect for them. They stole their weapons from a junkyard run by Drongo.

  • Both were cast-out as runts. Suits them just fine.
  • Scorch once ate all the molotovs, passed out, and burned down an orphanage.
  • Iggy thinks he's a dinosaur. Scorch disagrees.


Placeholder Fire Spit
Scorch spits out a flaming projectile dealing Basic Attack Damage.
Splash Damage: 20%

Ability Molotov Molotov
Iggy flings a Molotov that deals Ability Damage over 8 seconds. Shreds Ability Armor on hit for 8 seconds.
Ability Damage: 119.09/177.59/236.09/294.59
Ability Armor Shred per Tick: 1/2/3/4
Mana Cost: 110/120/130/140
Power Scaling: 2.08929
Duration: 16 ticks over 8 seconds
Cooldown: 18

Ability Flame Turret Flame Turret
Iggy throws down a turret that shoots homing fireballs at enemies within 1400u for 30 seconds. Each fireball deals Ability Damage. Iggy can have up to 4 turrets placed. Hitting an enemy with Fire Spit redirects turrets to attack that target if in range. Placing a turret on top of a preexisting turret will destroy the older turret.
Ability Damage: 21.64/38.02/54.41/70.78 per hit
Mana Cost: 70
Turret Lifetime: 30
Turret Health: 220/360/500/640
Attack Range: 1400
Power Scaling: 0.585
Cooldown: 7
Turrets Limit: 4
Cast Range: 700
Gold when destroyed: 34

Placeholder Burning Sensation
Passive: Iggy and Scorch's Fire Spit and Flame Turret projectiles apply a stack of Ability Damage per tick over 6 seconds to enemies. Refreshes duration on consecutive hits.
Ability Damage: 28/47/66/84 over 6s
Duration: 12 ticks over 6 seconds
Power Scaling: 0.66

Placeholder BLAZE!
Flame Turrets kick into overdrive for 6 seconds. While in overdrive, they deal 25% additional Ability Damage to all enemies in a 1400 unit line and apply a -100
Bonus Ability Damage: 25%
Damage per tick: 12/22/31
Mana Cost: 100
Duration: 6
Movement Speed Slow: 100/150/200
Power Scaling per tick: 0.34
Cooldown: 100/70/40



Iggy and Scorch Default skin

Iggy & Scorch in their natural, happy state.

How to Unlock: Unlocked by default

Iggy and Scorch Challenger skin

"Scorch! I'll be red, you be green! Let's goooo!" - Iggy

How to Unlock: Begin Iggy & Scorch's Master Challenge

Iggy and Scorch Master skin

"Raooooo!" - Scorch

How to Unlock: Obtain the title of Master with Iggy & Scorch

Iggy and Scorch Fireball skin

Whenever Iggy leaves the gas on, Scorch takes the blame. And most of the side effects.

How to Unlock: Purchase at the Store for 500 Coins icon or obtain as a Loot Crate drop

Iggy and Scorch Char-Demon skin

This is what happens when you play with fire and never take a bath.

How to Unlock: Purchase at the Store for 500 Coins icon or obtain as a Loot Crate drop

Iggy and Scorch Jingle Bombs skin

"Scorch-y with your nose so bright, let's go roast some noobs tonight!" - Iggy

How to Unlock: Winterfest 2016 event. Purchasable from November 13 2016 to January 9 2017 for 600 Coins icon



Paragon - New Iggy & Scorch Overview02:15

Paragon - New Iggy & Scorch Overview

Change Log

Update .38.3 - March 14, 2017

  • Oil Slick
    • Move speed increased to 100 at all levels from 20 / 30 / 40 / 50
  • Flame Turret
    • Base damage increased to 300 / 450 / 600 / 750 from 150 / 280 / 410 / 540

Update .37 - January 31, 2017

  • Flame Turret
    • Made Iggy’s turrets team colored.
  • Increase oil hit box making it easier to light the oil when the enemy standing next to it is basic attacked.

Update .36.2 - January 24, 2017

  • Added Char-Demon Iggy & Scorch to in-game store.
  • Polish/Bug Fixing
    • Fixed various clipping, mesh and animation issues.

Update .36 - January 10, 2017

  • Polish and Bug Fixing
    • Added sound to the “So Sleepy” emote.

Update .35.1 - December 13, 2016

  • Flame Turret
    • Increased max turret count to 1/2/2/3 from 1/1/2/3
    • Increased base damage per second to 15/28/41/54 from 12.5/22.5/32.5/42.5
  • Oil Slick
    • Decreased mana cost to 40 at all levels from 80/90/100/110

Update .35 - December 6, 2016

  • Flame Turret
    • Damage type adjusted from “Energy” to “Ability.”
  • Oil Spill
    • Damage type adjusted from “Energy” to “Ability.”
    • Cooldown reduced from 17/16/15/14 to 8 seconds.
  • Oil Slick
    • Damage type adjusted from “Energy” to “Ability.”
    • Cooldown increased from 24/23/22/21 to 18/16/14/12 seconds.
  • Flame Belch
    • Damage type adjusted from “Energy” to “Ability.”
    • Cooldown reduced from 100/90/80 to 90/75/60 seconds.

Update .34.2 - November 22, 2016

  • Added Iggy & Scorch Emote ‘So Sleepy’ to in-game store.

Update .30 - August 11, 2016

  • Fireball Iggy & Scorch skin added to in-game store.
  • Bug Fix/Polish
    • Fixed an issue where turrets could deal slightly more damage than reflected in the tooltip.
    • Added sounds to recall, taunt and level start animations.

Update .29 - July 26, 2016

  • Bug Fix / Polish
    • Fixed an issue where Flame Belch would remain on for the entire duration even after death.

Update .28 - June 30, 2016

  • Flame Turret
    • Turret fuel/fire time adjusted from [10, 11.5, 13, 14.5] to 12 at all levels.
  • Polish/Bug Fixing:
    • Increased audio volume of Flame Belch.

Update .27 - June 14, 2016

  • Passive - Ignite
    • This functionality has been moved into the base hero kit - see below.
  • Flame Turret
    • Cooldown increased from 1 second to 3 seconds.
    • Decreased deactivation time from 5 seconds to 3 seconds.
  • Oil Spill
    • Placement range increased from 1500 to 1750.
    • Ignite functionality is now core to Oil Spill.
  • Flame Belch
    • Removed ability confirmation - now casts instantly.
  • Polish / Bug Fixing:
    • Adjusted onscreen FX during Flame Belch and Flame Turret.
    • Adjusted Burn screen FX to be less opaque, increasing visibility.
    • Mana Regen has been removed as a recommended stat.
    • Turret stack counter now updates properly.
    • Turrets no longer stay cloaked while firing from a shadow pad.

Update .26.2 - June 6, 2016

  • Iggy's Master Challenge emote reward should now have the correct icon.

Update .26.1 - May 31, 2016

  • Fixed a bug where Iggy’s burn was not being applied if a target was oiled from Oil Trail while already taking fire damage from Flame Turrets or Flamethrower.

Update .25 - May 10, 2016

  • Updated Iggy & Scorch sounds:
    • Remastered Scorch vocals to give more weight and volume.
    • Increased volume of Flame Belch.
    • Added new vocal for Oil Spill.
    • Added throw sound to Flame Turret.
  • Adjusted timing and location for Iggy & Scorch's Oil Trail.
  • Updates and polish to Flame Belch animation.
  • Ultimate duration reduced from 5 to 2.5.
  • Fixed an issue where Iggy's Turret decal would change color after rejoining.

Update .24 Hotfix - April 27, 2016

  • Ability tooltips descriptions fixed.
  • Fixed a bug where Iggy & Scorch would pop back into their idle state at the very end of Recall.
  • Fixed a bug where Iggy & Scorch's Cooldown was reading 15 when it should be reading 1.

Update .24 - April 21, 2016

  • Iggy and Scorch have been added to Paragon.
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