Grux is a melee Fighter who uses his abilities to tear through his opponents. His versatility allows him to lock down enemies and terrorize the battlefield.
Grux excels at initiating fights and isolating targets. To take the fight to the enemy, he can use Charge to close the gap. Once in melee range a well timed Double Pain will cause a wide area of damage and make enemies bleed. As enemies try to retreat, Grux can use Smash & Grab to pull them back and keep them from escaping. Grux's Ultimate, Warlord's Challenge, features increased damage and the ability to apply bleed on his basic attacks along with a powerful stun that interrupts most enemy abilities.
A strong ganker, combo his ultimate with Charge or Smash & Grab to devastate an enemy team.
Card Focus: Power and Health
Data in bold is the per level increase of that stat
Basic Attack Armor
Base Attack Time
1.2 (1.10673 at max level)
Melee basic attack dealing Basic Attack Damage
Basic Attack Damage: 58 Power Scaling: 0.7
Damage Increase per Level: 1 Cleave Damage: 0.2
Melee cleave attack dealing Ability Damage and applying Bleed to all enemies. Each stack of Bleed drains 1% of target's health over 5 seconds.
Ability Damage: 60/80/100/120 Mana Cost: 25
Power Scaling: 0.6 Cooldown: 5
Smash & Grab
Wedge AOE that pulls all enemy units to Grux and deals Ability Damage.
Ability Damage: 75/120/165/210 Mana Cost: 70/75/80/85 Stun Duration: 0.75
Power Scaling: 0.3 Cooldown: 14 Range: 700
Grux charges forward dealing Ability Damage to all enemies in his path.
Ability Damage: 40/80/120/160 Mana Cost: 40 Charge Distance: 1200
Power Scaling: 0.25 Cooldown: 16/14/12/10
Grux stuns all nearby enemies for 0.5 seconds and gains Bleed and bonus Basic Attack Damage bonus for 8 seconds.
Beta players were able to go the Official Paragon website and use the 'Unlock Cards' feature that would allow them to select a Hero 'motivation', thus granting them an exclusive in-game hero specific items.