Basic Attack Damage
Attacks per Second
Dekker is a ranged Support who uses her abilities to disrupt enemy movement. Using her abilities, she can split an enemy team allowing her teammates to isolate targets.
Early game, Dekker is a lane bully allowing her to punish her enemies. Stasis Bomb allows Dekker to stun a target while Slow Bubble allows her to slow enemy movement in a large area. Dekker's Ultimate, Containment Fence, allows her to create an area that enemies can't leave. Your Rocket Boots will allow you to escape if you find yourself in a bad spot. A well placed Containment Fence could separate enemies from their allies, allowing your team to go in with the upper hand.
Use your abilities to stun and slow enemies down so your damage dealers can get in position to finish the job.
Ranged basic attack dealing Basic Damage
Splash Damage: 0%
Directional leap that launches Dekker high into the air.
Mana Cost: 60
Bouncing bomb that deals Ability Damage and stuns in an area. The bomb will deal reduced damage to any enemy minions it passes through.
Ability Damage: 88/140/193/246 Mana Cost: 100/110/120/130 Stun Duration: 0.5/1/1.5/2
Power Scaling: 1.88 Cooldown: 10
AOE bubble that applies a Movement Speed Slow to enemies and deals Ability Damage once it pops. Retriggering the ability will cause the bubble to pop early, for less damage.
Ability Damage: 105/164/222/281 Mana Cost: 110/120/130/140 Movement Speed Slow: 125/185/245/305
Power Scaling: 2.09 Cooldown: 10 Duration: 3
Circular energy fence. Blocks enemy movement and projectiles. Reactivating the ability will cancel the fence early.
Mana Cost: 150/225/300 Duration: 3/4/5
Holds the record for most entries in the Exotic Locales Codex.
Respected by all, feared by many, and loved by two.
Has a secret obsession with low budget holovids.
Her name was mentioned in the New Dawn as Dr. Harue Dekker
Dekker in her standard research kit.
How to Unlock: Unlocked by default
"Studies have clearly shown that new expeditions require new uniforms." - Dekker