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Hero Portrait Dekker Traits: Ranged | Guardian | Controller | Zoner | Elusive
Release Date: December 12, 2015 (OT1)
Difficulty: Intermediate
Base Stats Overview:
Basic Damage - 1
Ability Damage - 6
Durability - 4
Mobility - 6

Base Stats:
Base Health: 578 (+62)
Health Regen: 0.96 (+0.11)
Base Mana: 425 (+30)
Mana Regen: 1.82 (+0.1)
Ability Defense: 30
Basic Defense: 13.6 (+2.3)
Basic Attack Damage: 52.9 (+2.1)
Attacks Per Second: 1.05
Movement Speed: 640

Dekker is a ranged Support who uses her abilities to disrupt enemy movement. Using her abilities, she can split an enemy team allowing her teammates to isolate targets. Use your abilities to stun and slow enemies down so your damage dealers can get in position to finish the job.

Abilities

Ability Energy Orb Energy Orb
Ranged basic attack dealing Basic Damage
Splash Damage: 0%

Ability Rocket Boots Rocket Boots
Directional leap that launches Dekker high into the air.
Mana Cost: 25 Cooldown: 11/10/9/8

Ability Stasis Bomb Stasis Bomb
Bouncing bomb that deals Ability Damage and Stun in an area for 1.2/2.1 seconds. The bomb will explode on the second bounce and deal reduced damage to any enemy minions it passes through.
Ability Damage: 88/140/193/246
Mana Cost: 100/110/120/130
Stun Duration: 1.2/1.5/1.8/2.1
Power Scaling: 1.88
Cooldown: 10

Ability Slow Bubble Slow Bubble
AOE bubble that applies a 28/47% Movement Speed Slow to enemies and deals Ability Damage once it pops. Retriggering the ability will cause the bubble to pop early, for less damage.
Ability Damage: 123/176/228/281
Mana Cost: 110/120/130/140
Movement Speed Slow: 28/31/34/47%
Power Scaling: 1.88
Cooldown: 10
Duration: 3

Ability Containment Fence Containment Fence
Circular energy fence that lasts for 3/5 seconds. Blocks enemy movement and projectiles. Reactivating the ability will cancel the fence early.
Mana Cost: 150/225/300
Duration: 3/4/5
Cooldown: 160/135/110

Background

  • Holds the record for most entries in the Exotic Locales Codex.
  • Respected by all, feared by many, and loved by two.
  • Has a secret obsession with low budget holovids.

Extra Lore

  • Her name was mentioned in the New Dawn as Dr. Harue Dekker

Gallery

Skins

Dekker Default skin

Dekker in her standard research kit.

How to Unlock: Unlocked by default

Dekker Challenger skin

"Studies have clearly shown that new expeditions require new uniforms." - Dekker

How to Unlock: Begin Dekker's Master Challenge.

Dekker Master skin

Having weathered the most hostile conditions, Dekker's gear pulses at max capacity.

How to Unlock: Earn the title of Master with Dekker.


Dekker Energized skin

Dekker geared up in a static suit.

How to Unlock: Purchase at the Store for 500 Coins icon or obtain as a Loot Crate drop

Dekker Arctic Frost skin

Dekker doesn't let a little thing like arctic winter stand in the way of discovery.

How to Unlock: Purchase at the Store for 500 Coins icon or obtain as a Loot Crate drop

Dekker Monarch skin

Rulers are forged in the fires of conquest. Dominate the battlefield as Monarch Dekker

How to Unlock: Obtained via random loot drop by the Paragon Twitch bot.

Dekker Soul Mate skin

"The data is conclusive! We're meant to be." - Dekker

How to Unlock: Carnival of Hearts 2017 event. Purchasable from February 7 2017 to February 27 2017 for 600 Coins icon

Images

Videos

Paragon - Dekker Teaser Reveal00:36

Paragon - Dekker Teaser Reveal

Paragon - Dekker Overview01:04

Paragon - Dekker Overview

Change Log

Update V44.3 - November 20, 2017

  • Rocket Boots
    • Mana cost decreased from 60 to 25 at all levels.
    • Cooldown decreased from 16/14/12/10 to 11/10/9/8.
  • Stasis Bomb
    • Increased Stun duration from .5s / 1s / 1.5s / 2s to 1.2s / 1.5s / 1.8s / 2.1s.
  • Slow Bubble
    • Damage increased from 105/164/222/281 to 123/176/228/281.
    • Scaling decreased from 2.09 to 1.88.
    • Slow magnitude increased from 18% / 28% / 38% / 48% to 28% / 31% / 34% / 47%.
  • General Balance
    • Base Mana Regen increased from 1.67 to 1.82.
    • Base Basic Defense decreased from 19.2 to 13.6.
    • Basic Defense per level increased from 2 to 2.3.
    • Movement Speed decreased from 675 to 640.

Update V43.4 - October 17, 2017

  • Stasis Bomb
    • Stasis Bomb will now explode on the second bounce.
  • Polish and Bug Fixing
    • Stasis Bomb responsiveness improved.
    • Resolved Stasis Bomb exploding on minions and ricocheting improperly.

Update V43.3 - October 10, 2017

  • Stasis Bomb
    • Base damage increased from 70/105/140/175 to 88/140/193/246
    • Power scaling increased from 1.25 to 1.88
  • Slow Bubble
    • Base damage increased from 88/140/193/246 to 105/164/222/281
    • Power scaling increased from 1.88 to 2.09

Update V41 - June 27, 2017

  • Containment Fence
    • Containment Fence is now a solid wall that only Dekker and her allies can pass through
    • Containment fence will no longer apply knockback, damage, or a stun
  • Polish and Bug
    • Stasis Bomb targeting was completely accurate if Rocket Boots was activated before confirming the ability

Update V39.1 - April 11, 2017

  • New emote added to the store
    • Prove it

Update V35.1.2 - January 3, 2017

  • Rocket Boots
    • Decreased cooldown to 16/14/12/10 from 24/20/16/12
  • Slow Bubble
    • Decreased cooldown to 18/16/14/12 from 20/18/16/14

Update V35 - December 6, 2016

  • Stasis Bomb
    • Damage type adjusted from “Energy” to “Ability.”
    • Projectile speed has been increased.
    • Cooldown reduced from 19/18.5/18/17.5 to 20/18/16/14 seconds.
    • Stun duration decreased from 1/1.4/1.8/2.2 to 0.7/1.1/1.5/1.9 seconds.
  • Slow Bubble
    • Damage type adjusted from “Energy” to “Ability.”
    • Cooldown adjusted from 17/16/15/14 to 20/18/16/14 seconds.
    • Projectile speed has been increased.
  • Rocket Boots
    • Cooldown adjusted from 15/14/13/12 to 24/20/16/12 seconds.
  • Containment Fence
    • Range reduced from 1200 to 1000
    • Duration reduced from 5/6/7 seconds to 3/4/5 seconds.

Update V34 - November 8, 2016

  • Added Arctic Frost Dekker to in-game store.

Update V33 - October 18, 2016

  • Polish/Bug Fixing
    • Fixed an issue which caused Dekker’s Energy orb to sometimes bounce incorrectly when colliding with Iggy’s Oil Trail.
    • Fixed issues with spawn-in animation.

Update V32 - September 27, 2016

  • Polish & Bug Fixing
    • Various animation polish and tweaks.
    • Various tooltips have been updated for clarity.

Update V30 - August 11, 2016

  • Bug Fix/Polish
    • Sprint Mode animations have been adjusted.

Update V28 - June 30, 2016

  • Stasis Bomb
    • Reduced AOE from 300 to 180.
    • Reduced stun duration from [1, 1.4, 1.8, 2.2] to [0.5, 0.8, 1.1, 1.5].
  • Containment Fence
    • Increased cooldown from 100 to 180 at all levels.

Update V27.2 - June 28, 2016

  • Containment Fence
    • Fix for enemies being able to escape Dekker’s Containment Fence.

Update V27.1 - June 21, 2016

  • Slow Bubble
    • Fixed multiplicative slow that should have been additive.

Update V27 - June 14, 2016

  • Passive - Mana Share
    • This ability has been removed.
  • Stasis Bomb
    • No longer gains extended stun duration based on range to target.
    • Adjusted stun duration based on ability level : 1.1 / 1.4 / 1.8 / 2.2.
  • Containment Fence
    • Redesigned - Now prevents enemies from walking out of it by applying a small knockback and a low amount of damage when they attempt to leave.
    • Enemies which touch the Fence from the outside will be sucked inside.
    • No longer blocks allies from walking through the Fence, though still stops enemy projectiles.
    • Cooldown increased from 100 seconds to 120 seconds at all levels.
    • Placement range reduced from 1750 to 1200.
    • Containment Fence now supports team colors.
  • Polish / Bug Fixing:
    • Audio added to Dekker’s emote, “Friendly Wave”, recall, level start, and select screen animation.

Update V26 - May 24, 2016

  • Fixed a bug where her animations would sometimes get stuck.

Update V25 - May 10, 2016

  • Reduced cooldown of Stasis Bomb from [20] to [19, 18.5, 18, 17.5, 17]
  • Enemy Heroes caught in the AOE explosion of Stasis Bomb will also be stunned.
  • Increased the base duration of Containment Fence at levels 2 and 3 of the ability [5] seconds to [5, 6, 7] seconds.
  • Removed the Shield component of Containment Fence. Allies inside the enclosure will no longer receive a Shield.
  • Dekker Camera Polish
    • Energy Orb: Removed the intense camera shake from projectile spawn.
    • Rocket Boots: Removed camera shake from landing.
    • Stasis Bomb: Removed screen tilt when just aiming the ability, smoothed out firing camera shake.
    • Slow Bubble: Minor camera shake polish on firing ability.
    • Containment Fence: Reduced jittery camera movements.

Update V24 - April 21, 2016

  • Minor FX Updates
  • Stasis Bomb’s projectile collision size was adjusted due to colliding with geometry incorrectly.
  • Updated the targeting animation on Stasis Bomb.
  • Fixed a bug preventing Dekker from being able to use any ability after her Stasis Bomb was interrupted.

Update V23 - April 6, 2016

  • Added vocal efforts when attacking, walking, jumping, etc.
  • Added new art for the Containment Fence Ability.
  • FX Polish on Stasis Bomb ability.

Update V21 - March 21, 2016

  • Updated her emote.
  • Fixed Slow Bubble ability ending prematurely and not spawning the Bubble while jumping with Rocket Boots.

Update OT10 - March 5th, 2016

Patch 1:

  • Radius and timer decals added to Dekker’s Slow Field ability and Containment ability.

Update OT9 - February 26th, 2016

  • Dekker and Twinblast can use their RMB abilities while in the Shadow Plane without being made visible.

Update OT8 - February 19th, 2016

  • Containment Zone (R) now has a flat wall height to make it more predictable when placing it in the world.

Update OT6 - February 4th, 2016

  • Rocket Boots (RMB): Movespeed buff can now affect travel mode.

Update OT5 - January 29, 2016

  • Energy Orb (LMB) reduced scaling slightly.

Update OT2 - January 9th, 2016

  • Changed base stat template to Caster (Abilities have worse card scaling to balance out their CC capabilities)

LMB - Energy Orb

  • Increased LMB card scaling

Q - Stasis Bomb

  • Increased Q card scaling significantly

E - Slow Field

  • Reduced base E damage and scaling
  • Adjusted minimum placement distance
  • Fixed camera reset
  • Adjusted the timing of the E bubble slow on deploy.

R - Containment Field

  • Delayed camera reset
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