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Debuffs are a type of status infliction caused by different abilities and cards. There are 3 different status debuffs in the game, Burn, Bleed and Poison.

Burn

A negative effect that applies n*(2 x target player level per stack) Energy Damage over y seconds. Does increased damage to shields.

Bleed

A negative effect that applies n*(x% of target's Max Health) Physical Damage over y seconds. Can stack up to 10 times

Poison

A negative effect that applies n*(2 x target player level per stack) Direct Damage over y seconds. Also applies Blight.

Blight

Reduces affected target's healing by 40%.

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