The Countess is a burst caster whose greatest strengths are misdirection and unpredictability. Utilizing her abilities, Countess can quickly single out and assassinate a key target and vanish into the darkness.
Dark Tide will send out a rolling cloud that deals damage to all enemies in the area of effect. This is her main source of damage and it's great for poking enemies and pushing lanes. Blade Siphon will cause Countess to quickly spin her blades around her dealing damage. It also comes with the passive component, that will regen a percent of Max Health every time she kills an enemy unit. This effect is amplified when slaying an enemy Hero. Shadow Slip will allow you to teleport to a target enemy, slowing it. It will also leave behind an afterimage of the Countess. If you reactivate the ability, you will return to that image. This tool will allow you to quickly get in and out of fights. And finally her ultimate is Feast. The Countess will leap to a target enemy, briefly stunning them and dealing a massive burst of damage.
When playing Countess, look for opportunities to assassinate key targets. Once your team engages the enemy, use Shadow Slip to leap to enemy damage dealer, and quickly burst them down. Feast will deal a massive burst of damage, but can also be used to interrupt enemy abilities.
- Remembers every meal she has ever had; taste, smell, and texture.
- None have ever traveled to her lands, yet none doubt her claim to nobility.
- Seeks that which is greater than herself, and believes she has found it.
| Aurora ● Countess ● Crunch ● Dekker ● Feng Mao ● Gadget ● Gideon |
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Narbash Phase ● Rampage ● Revenant ● Riktor ● Serath ● Sevarog
Shinbi Sparrow ● Steel ● The Fey ● TwinBlast ● Wraith ● Wukong
Yin ● Zinx