Hero Portrait Countess Traits: Melee | Assassin | Burst | Sieger | Ganker | Durable
Release Date: October 25, 2016
Difficulty: Advanced
Base Stats Overview:
Basic Damage - 2
Ability Damage - 9
Durability - 1
Mobility - 7

Base Stats:
Base Health: 519.84 (+53.04)
Health Regen: 0.87 (+0.09)
Base Mana: 390 (+30)
Mana Regen: 1.7 (+0.1)
Ability Defense: 25
Basic Defense: 19.2 (+2.03)
Basic Attack Damage: 53.92 (+2.04)
Attacks Per Second: 1.11
Movement Speed: 695

The Countess is a burst caster whose greatest strengths are misdirection and unpredictability. Utilizing her abilities, Countess can quickly single out and assassinate a key target and vanish into the darkness.

Dark Tide will send out a rolling cloud that deals damage to all enemies in the area of effect. This is her main source of damage and it's great for poking enemies and pushing lanes. Blade Siphon will cause Countess to quickly spin her blades around her dealing damage. It also comes with the passive component, that will regen a percent of Max Health every time she kills an enemy unit. This effect is amplified when slaying an enemy Hero. Shadow Slip will allow you to teleport to a target enemy, slowing it. It will also leave behind an afterimage of the Countess. If you reactivate the ability, you will return to that image. This tool will allow you to quickly get in and out of fights. And finally her ultimate is Feast. The Countess will leap to a target enemy, briefly stunning them and dealing a massive burst of damage.

When playing Countess, look for opportunities to assassinate key targets. Once your team engages the enemy, use Shadow Slip to leap to enemy damage dealer, and quickly burst them down. Feast will deal a massive burst of damage, but can also be used to interrupt enemy abilities.



  • Remembers every meal she has ever had; taste, smell, and texture.
  • None have ever traveled to her lands, yet none doubt her claim to nobility.
  • Seeks that which is greater than herself, and believes she has found it.





Paragon - Countess Overview01:52

Paragon - Countess Overview

Change Log

Update .39 - April 4, 2017

  • Polish & Bug Fixing
    • Fixed glowing blades visual effect after leaving the shadowplane.

Update .37 - January 31, 2017

  • Polish/Bug Fixing
    • Fix for Dark Tide dealing no damage if she is stunned after it has been cast.
    • Damage volume now more correctly match FX of the ability.

Update .36.2 - January 24, 2017

  • Polish/Bug Fixing
    • Fixed various clipping, mesh and animation issues.

Update .36 - January 10, 2017

  • Polish and Bug Fixing
    • “Naughty Naughty” emote now has audio.

Update .35.1.2 - January 3, 2017

  • Dark Tide
    • Increased base damage to 80/140/200/260 from 80/130/180/230
  • Blade Siphon
    • Increased base damage to 60/110/160/210 from 60/100/140/180

Update .35.1 - December 13, 2016

  • Blade Siphon
    • Tooltip updated to reflect new percentages of health gained from kills. (2% for Minions and 10% for Heroes)

Update .35 - December 6, 2016

  • Shadow Slip
    • Damage type adjusted from "Physical" to "Ability."
    • Cooldown reduced from 15 to 10 seconds.
    • Range reduced from 1100 to 850.
  • Dark Tide
    • Damage type adjusted from "Physical" to "Ability."
    • Cooldown reduced from 17/16/15/14 to 8 seconds at all levels.
  • Blade Siphon
    • Damage type adjusted from "Physical" to "Ability."
    • Cooldown reduced from 12/11/10/9 to 8 seconds at all levels.
  • Feast
    • Damage type adjusted from "Physical" to "Ability."
    • Cooldown reduced from 100/90/80 to 100/70/40 seconds.

Update .34.2 - November 22, 2016

  • Added Countess Emote “Naughty Naughty” to in-game store.

Update .33.2 - November 1, 2016

  • Golden Masque Countess added to in-game store.
  • Carnivale Countess added to in-game store.
  • Polish/Bug Fixing
    • Player cameras after being affected by Feast will be reset.

Update .33.1 - October 25, 2016

  • Countess added to Paragon.
  • Red Hex Countess added to in-game store.
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