The Core is the primary objective for each map. In order to win a match, a team has to destroy the opposing team's Core.
The Core is the source of the minion waves. The Core is untargetable until one or more of a team's inhibitors are destroyed. The core defends itself by releasing a pulse of energy when it senses nearby enemies. This pulse deals damage that is evenly distributed by all enemies in the area.
|Health||Damage||Armor||Base Attack Time|
|4000||320||80 (500 during Backdoor Protection)||0.8|