The Core is the primary objective for each map. In order to win a match, a team has to destroy the opposing team's Core.
The Core is the source of the minion waves. The Core is untargetable until one or more of a team's inhibitors are destroyed. The core defends itself by releasing a pulse of energy when it senses nearby enemies. This pulse deals damage to all enemies in its area. The Core's attack speed is reduced depending on how many Inhibitors were destroyed.
|Health||Basic Damage||Armor||Base Attack Time|
|4000||110||80 (500 during Backdoor Protection)||0.8|